![]() ![]() Note that some monsters such as Bolts are rather unreliable in their destruction of buildings, seeing as they only nibble on some buildings before moving on to others. Bolt is a looter so it attacks Town Halls, Silos and Harvesters first). Note that these may not always be buildings you want them to attack (e.g. Monsters will, when possible, target their "favorite target" buildings first. The most common use of monsters is to fling them into another player's base using a Flinger and have them attack the buildings in that base. Once training is complete, the levels of all existing and newly created monsters will rise to the unlocked level. Training may also increase or decrease the amount of space a monster takes up in the Monster Housing. ![]() Each monster except Zafreeti can be trained up to level six through the Monster Academy.Įach monster's level will alter specifications like health, damage, and speed, and increase the time taken and amount of goo spent. When a monster is unlocked through the Monster Locker, it will be level one. Monsters can have different levels of strength. Tip: Build a Hatchery control center to control all of your hatcheries from a single building. However, once the production time has passed, the monster will stay in your hatchery until there is enough room in housing, effectively blocking the monster production queue in that hatchery. If you do not have enough space left in your monster housing to place a new monster, it will still be produced. To get a refund on a monster that has been produced, send it to the Monster Juicer. This refunds all of the Goo needed to create the monster. In order for the X to appear, mouse over the monster in the queue. Click on the red X that appears in the upper right corner of the picture of the monster you want to cancel. It is possible to get a refund on the monster if it has not been completed yet. Note that producing monsters requires a certain amount of Goo and that the required Goo is instantly subtracted from your Goo level before the production of the monster starts. ![]() This will open up a window in which you can select any unlocked monster to produce. To do this, click the Hatchery in which you want to produce your monster(s) and select 'View Hatchery'. After this, the unlocked monster can be produced in a Hatchery or Hatchery Control Center. To produce a monster, it first has to be unlocked via the Monster Locker. Each monster has a different specialty (high damage and low health, being a kamikaze, extremely fast) and favorite target(s).(defensive towers, silos, walls or anything)Īll monsters can be found in the Monsters category. They require Monster Housing space to stay in your base. Allowing it to catch drull and also take hits better.Monsters are creatures that can be used to defend the player's yard or attack another player's base. a Way to solve this is to use 100k putty rage on the Zafreeti alone. The Zafreeti has enough HP to take hits, and Drull really needs all the healing it can get.(Again, 100k putty rage alone on the Zafreeti to help it catch Drull)ĭrull and Zafreeti combos don't work well since Zafs can't catch up to it so use Zaf + Drull combo when you need it. If these techniques don't get rid of the threats, send in some Zafreeti with the Drull. If have have one, bait the monster bunkers with Marilyn Monstroe. Keep a lookout for moster bunkers containing tons of cheap mosters, 'cause that's whats gonna ruin an all well-planned attack. Try baiting the bunkers first, and then send in some Crabartons to trip the Heavy Traps. To counter these problems, use tactics that will get rid of Eye-ras and Heavy Traps. It only takes about 7 Heavy Traps to send any unbuffed Drull fleeing.Īnother type of weakness it has is a vulnerable to monster bombs, especially pokey bombs, most likely due to drull being a land-based monster. However, it is very vulnerable against Eye-ra so use Pokey bait to kill the Eye ras.Īnother weakness is the presence of Heavy Traps. It can also be used as a minesweeper of bases since it's speed and attacks are sky-high. This means that your Zafreetis cannot catch up, let alone heal Drull easily.ĭrull is the best attacking monster because of its high attack.
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